Make the specified sound
Moves the object forward in the direction it is heading
Change the heading of the object by the specified amount
The x coordinate
The y coordinate
Which direction the object is facing. 0 is straight up
The color of the object
Red value of my color from 0 to 1.0 as float
Green value of my color from 0 to 1.0 as float
Blue value of my color from 0 to 1.0 as float
Alpha value of my color from 0 to 1.0 as float
hue value of my color from -180 to 180 as float
Brightness value of my color from 0 to 100 as float
Saturation value of my color from 0 to 100 as float
The x coordinate
The y coordinate
Which direction the object is facing. 0 is straight up
The factor by which the object is magnified
The left edge
The right edge
The top edge
The bottom edge
The angle of my forward direction without rotating myself
The position of the object, expressed as a point
The length
The width
The angle between the positive x-axis and the vector connecting the origin to the object's position
The length of the vector connecting the origin to the object's position
The angle, in degrees, that my heading vector makes with the positive x-axis
The x coordinate of rotation center in parent's coordinate system.
The y coordinate of rotation center in parent's coordinate system.
clear all pen trails in my containing playfield
diameter of dot to use when trailStyle is dots
the color of ink used by the pen
whether the pen is currently down
the width of the pen
determines whether lines, arrows, arrowheads, or dots are used when I put down a pen trail
whether the given color sees the given color
whether any part of the object is over the given color
whether the object is under the current mouse position
whether the object sticks out over its container's edge
whether I overlap a given object
whether I overlap a given object or one of its siblings or similar objects
Moves the object forward in the direction it is heading
Change the heading of the object by the specified amount
The x coordinate
The y coordinate
Which direction the object is facing. 0 is straight up
bounce off the edge if hit
whether the object sticks out over its container's edge
turn toward the given object
wrap off the edge if appropriate
The color of the object
Whether a gradient fill should be used
The second color used when gradientFill is in effect
Whether the gradient fill, if used, should be radial
The width of the object's border
The color of the object's border
The style of the object's border
Whether corners should be rounded
Whether a drop shadow is shown
The color of the drop shadow
start the given script ticking
make the given script be "paused"
make the given script be "normal"
start the given script ticking in the object and all of its siblings.
make the given script be "paused" in the object and all of its siblings
make the given script be "normal" in the object and all of its siblings
send a message to all siblings
run the given script once, on the next tick
run the given script in the object and in all of its siblings
Make the specified sound
play sound
stop sound
The heading I would need to have to face directly toward another object
The brightness under the center of the object
The color under the center of the object
The distance to another object
The luminance under the center of the object
The saturation under the center of the object
Whether this object should be blind to all input
Whether drop is enabled
Whether a simple mouse-drag on this object should allow it to be picked up
Whether this is resistant to easy removal via the pink X halo handle.
returns a copy of this object
do the menu item
my index in my container
remove this object from the screen
trigger any and all of this object's button actions
make the object invisible
the object's container
make the object visible
add my image to the pen trails
add my image to the pen trails and go away
The last unhandled keystroke