BOOKS AND BOOKS AND BOOKS |
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Reading list compiled by Alan Kay |
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| SQUEAK BY EXAMPLE Squeak by Example, intended for both students and developers, will guide
you gently through the Squeak language and environment by means of a series
of examples and exercises. |
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| SQUEAK The first edition of a new book of Squeak in Spanish has just been completed. |
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PLAY with SQUEAK by Thoru Yamamoto with supervision by Kazuhiro Abe At present this book is available only in Japanese. We would love to see an English translation soon. The vibrant, playful and whimsical imagery in this volume makes it a must for teachers and students regardless of language. Click here for more images |
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| SQUEAK CLASSROOM By Ayami Saito "Squeak Classroom" is another Japanese-language introduction to Squeak. It is both a manual and project book written by teacher, Amiya Saito. It was designed and written for teachers and children and can serve as a great introduction to help you get started creating Etoys and other proejcts. |
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Squeak By Stéphane Ducasse My goal is to explain key elementary programming concepts (such as loops, abstraction, composition, and conditionals) to novices of all ages. I believe that learning by experimenting and solving problems with fun is central to human knowledge acquisition. Therefore, I have presented programming concepts through simple but not trivial problems such as drawing golden rectangles or simulating animal behavior. The ideal reader I have in mind is an individual who wants to have fun programming. This person may be a teenager or an adult, a schoolteacher, or somebody teaching programming to children in some other organization. Such an individual does not have to be fluent in programming in any language. |
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| Squeak: Object Oriented Design with Multimedia Applications By Mark Guzdial The primary goal of this book is to help the reader create multimedia projects in Squeak. The book helps with other goals, too, but the reader-as-student is the primary audience here. "Student" will get swapped for "reader" in many places. The structure of this book is aimed at the undergraduate computer science student, though the content is more generally on multimedia projects in Squeak. |
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Squeak: Open Personal Computing and Multimedia By Mark Guzdial, Kim Rose Written by the leading experts in the worldwide Squeak community, this book assembles a compelling vision of what programming can be. Squeak: Open Personal Computing and Multimedia is the only book on Squeak that addresses the advanced features for the student, researcher, multimedia developer, open source developer, hobbyist, and the professional. |
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Squeak: Open Personal Computing and Multimedia By Mark Guzdial, Kim Rose Japanese Language Edition. |
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Squeak: A Quick Trip to Objectland By Gene Korienek, Tom Wrensch, Doug Dechow Tutorial provides a complete introduction to SQUEAK and advanced topics for programmers interested in mastering the language and implementing programming solutions with it. Softcover. CD-ROM included.
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Squeak: A Quick Trip to Objectland (Japanese Edition) Translated by Prof. Kazunori Sugahara, and Mr. Gen Suzuki. Edition supervised by Kazuhiro Abe. |
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Squeak (In French) By X. Briffault and Stèphane Ducasse This book presents Squeak: the Open Source and Multimedia Smalltalk. It presents the multimedia, net, and 3d capacities of Squeak. Then the language is presented as well as advanced tools such as the Refactoring Browser and SUnit. |
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| SQUEAK (Japanese) By Masashi Umezawa Another fine book on Squeak. It is currently available only in Japanese. |
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