Creating a game with physics is a great way to learn them. In the classic Lunar Lander game, you can control the output of the rocket's motor so that the rocket ship touches the ground gently.
simulation, physics, game, lunar lander
Love the idea! Need to make sure the playfield on which the action takes place allays stays in the back. As it is now, the first click of the cursor on the playfield brings it to the front and hide all the players.
This one's a classic. The scripts are simple, the objective is clear, and the reactions from kids are immediate and motivating.
This is a great way to see the capabilities of a joystick. It's fun, interactive, and informative.
Website contents under a Creative Commons license.